![]() There are skills to upgrade, ‘standing’ is a kind of experience that gives community wide boosts, and ‘influence’ which is just money. That isn’t to say there isn’t a ton of RPG-style levelling in this game. Special zombies like screamers and bloaters can ruin your day in a fair fight, but if you catch them by surprise, a single headshot or stealth takedown can end them. There’s an admirably flat difficulty curve too. All this exploration leads to some very satisfying melee combat, or shooting, if you can spare the ammo.
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